Community
Hello
I would like to use the Pref aov with animated standins.
The animation is coming in via an alembic, and I just have a standin in my scene shaded with an operator so I can't just add a texture reference object.
What is the easiest procedure to follow? Is there any documentation for this?
Thanks!
Dave
You will have to add the Pref data to the geometry before baking to alembic
In this way I don't need to have referenced object in scene? The Pref info are in alembic loaded with standin?