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I created a model with skin details and was wondering if anyone has a tip on enhancing them in render ( the skin material is created in substance painter which is jet black) all I am looking for to enhance is the pore bumps on the skin
so was wondering what light is best to do so and any other tips would help a lot
thanks 🙂
Can you upload some renders/screenshots of shading networks, please (don't be shy)? More information about the scene the better.
The subsurface docs should also help. Let me know if there is something that you don't understand about them.