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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to render Matcaps or Lit Spheres

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Anonymous
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How to render Matcaps or Lit Spheres

Hi,


How do I render Matcaps or Lit Spheres in Arnold?


These are typically used in sculpting softwares like ZBrush and Sculptris for fast viewport shading.


Specifically, I'd like to use them to create compositing elements like a rim light, or ambient shader.


Thanks for the help!

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