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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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area light resolution parameter

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matto.schmidt
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area light resolution parameter

The documentation states that an area light with an image (in my case softbox HDR) needs to have the resolution set to higher than the mapped image.


I have a softbox HDR mapped to the area light color attr and it is 1008 x 1024 (2.15mb).

What is the resolution of the source texture and how how should i set the Area Light resolution attribute in this case?

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I would start with 1024



// Stephen Blair
// Arnold Renderer Support

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