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Agustin Gonzalez avatar image
Agustin Gonzalez asked ·

matrix transform not working in katana

Hello,

I'm trying to use a aiMatrixTransform to transform an aiUvprojection , i don't know if I'm missing something but it doesn't work, I replicated this network in mtoa and works perfectly fine.

here is a screenshot of my nodeGraph , I'm just connecting the matrix out to the matrix of the aiUvProjection, do i need to do something else?

shaders
matrix.jpg (18.9 KiB)
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Pal Mezei avatar image
Pal Mezei answered ·

Hi!


Your shader networks looks just fine. I attached a simple example to use matrix transform with uv_projection. What are you trying to achieve?

matrix_transform.zip


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Stephen Blair avatar image
Stephen Blair answered ·

What's your MtoA shader tree look like?

If it's the same, then I would export ASS from KtoA and MtoA to see what's different.

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