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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Z and P AOVs for a character rendered with motion blur

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christophejeudy
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Z and P AOVs for a character rendered with motion blur

Hello everyone,

I'm encountering issues with the z and P passes on a character rendered with motion blur.

It looks like the values are wrong on the edges and unfortunately I can't use them to lose my creature in the fog.

I rendered the Z and P passes in closest .

Does anyone have an idea?

All the best!

Chris

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