I have scene, Uploaded see link below.. When I do a Viewport grab, the animation works flawless. Very nice. When I network render, the part jumps throughout the render. It has a random spin forwards, backwards. Years ago this did not happen, Thoughts on why this would work in the viewport and not during the network render?
Sorry if this is duplicate post. Thanks
Does this animation work anywhere besides a viewport grab? Like in the 3ds Max VFB, with any renderer?
My guess would be that that script from 2007 isn't evaluating time properly during a batch render.