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Animation is ok in the Viewport grab, A mess during Network rendering

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sdeters
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Animation is ok in the Viewport grab, A mess during Network rendering

I have scene, Uploaded see link below.. When I do a Viewport grab, the animation works flawless. Very nice. When I network render, the part jumps throughout the render. It has a random spin forwards, backwards. Years ago this did not happen, Thoughts on why this would work in the viewport and not during the network render?

https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/additive-rotations-and-network-renderin...


Sorry if this is duplicate post. Thanks

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Stephen.Blair
in reply to: sdeters

Does this animation work anywhere besides a viewport grab? Like in the 3ds Max VFB, with any renderer?

My guess would be that that script from 2007 isn't evaluating time properly during a batch render.



// Stephen Blair
// Arnold Renderer Support

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