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Zachary Mineo avatar image
Zachary Mineo asked ·

Render sequence with isolate selected geometry

Can you render a sequence with isolate selected geometry. I'd rather not go through all my geo and checking the matte option. If not does anybody have another solution that doesnt take to long to do in big scenes? Thanks
rendermattes
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Peter Horvath avatar image
Peter Horvath answered ·

Other option could be to write a script to go over all objects and change the matte flag based on selection.

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Peter Horvath avatar image
Peter Horvath answered ·

Isolate selected is available only in the IPR as a debugging feature. Rendering only selected objects is currently not implemented but it's on my todo list.

If you have just a few objects to render, you can use operators to mask out the rest. Here's a small example scene: matte_op.zip

The Torus object has a boolean User Data parameter called 'selected'. The operator adds a matte shader to all polymeshes which does not have 'selected' enabled.


matte-op.zip (108.4 KiB)
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Lee Griggs avatar image
Lee Griggs answered ·
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