Hello,
I getting the below error quite often when using the renderivew as IPR using HtoA.
[hick] Interrupt render (deltas)
It happens roughly 8 out 10 times whenever I try and change a value in my shader network, like a ramp, switch node, etc. - I am coming from Maya so perhaps the interactivity is not quite on par or is there a setting I should know about?
If any other info is required let me know please.
Thanks,
Klaus
That's not an error, it's an information message. It's telling you that the IPR render is interrupted because changes (deltas) are being processed.
We will change this to be a Debug only message though to be less verbose.
Yep okay, that is what I thought! I actually had it on debug mode already so perhaps that is why that message came through.
Its worth noting that I do not feel I can simply "restart render with the current shadows maps", and often I have to hit the "stop rendering" button and then hit "render" again before it kicks in again.
Thanks again