question

William Boyd avatar image
William Boyd asked ·

Unrecognized node type 'SXSurface'

I am trying to open some rigged, RenderPeople character models in MAYA, but encounter multiple instances of the following warning:

Unrecognized node type 'SXSurface'; preserving node information during this session.

I believe this is preventing the models' shaders from properly loading, such that I am unable to render the models (they appear pink without any textures applied). I have been unable to find any information about "SXSurface" or whether it is available through a plug-in for MAYA.

I am using MAYA 2019.2 with Arnold MtoA 3.2.2. Any suggestions would be greatly appreciated!

arnold
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Stephen Blair avatar image
Stephen Blair answered ·

SXSurface is not a node provided by MtoA or Arnold.

Check the script history for the requires message that is logged when you open a file.

10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Lee Griggs avatar image
Lee Griggs answered ·

I tried a free model from their site and it does not look like they have native Arnold shader support. Which file format did you open? Pink means they are missing shaders.

rp_mei_posed_001_30k_native.ma worked fine for me without changing anything.

You can also convert the shaders to Arnold.


1597317736655.png (9.7 KiB)
1597318434619.png (319.1 KiB)
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.