Hi guys, I am trying to render the earth atmosphere in C4DtoA. I found a tutorial (https://drive.google.com/file/d/1vpvFwhwDqX1Je0zhzAKDM9bY_NOKbPny/view) and wanted to achieve high-quality renderings just like the first and second images below, but my earth doesn't seem quite right yet. I wasn't able to follow the tutorial since he made the earth from HtoA... I also followed the tutorial 'Shading a Globe' from Arnold's website, but still doesn't look like realistic earth.
I have used Arnold Volume, Arnold distant light, and Arnold Sky in C4D.
Please kindly advise how to make this better.
My earth below_