question

Gonzalo Diaz-Palacios avatar image
Gonzalo Diaz-Palacios asked ·

Sharing Arnold 5 Shaders between different platforms.

We are in the need of sharing arnold shaders mainly between Maya and 3dsMax, and also cinema4D . We have been giving a try to the ass format, exporting only the shaders but is not properly working.

Any ideas?

Anyone in the same situation?

shadersshaderass
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

1 Answer

· Write an Answer
Stephen Blair avatar image
Stephen Blair answered ·

If you're exporting only the shaders, how are you linking those shaders to objects?

The shaders in an ASS file won't be visible inside the host application.

Some users will export shapes in one ASS file, and shaders in another. Then load both with an Arnold Procedural. The shapes use the shaders, so if you switch the shader ass file, you get different shading.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.