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Picture blurr on last second of render

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Dave.maceska
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Picture blurr on last second of render

Hello,
I am trying to render Pointcloud object in 3ds Max using Arnold renderer. I would like to leave points from Pointcloud visible to show of what pointcloud even is. Everything is rendered correctly until last second of the render. When render is finished the picture blurrs on the objects, which are little more far from camera. It looks something like a depth of field, but everything is turned off. Any ideas how to get rid of this "last second blurr"?
Many Thanks

8175-vystrizek2.jpg

8176-vystrizek3.jpg

8177-vystrizek4.png

8178-vystrizek5.png

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Dave.maceska
in reply to: Dave.maceska

It is sorted out now. I turned off the OptiX denoiser and now I got, what I wanted before.

Message 3 of 3

The same thing occurs with toon shader outlines. Can’t use optix denoiser.

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