Ran into an issue when I tried importing an alembic cache camera and tried running a render.
The script editor reads:
# Error: ShotCam_10_16_Shape2020: invalid camera matrix (zero determinant) #
The render shows up as black noise. Currently using Maya 2019 and MtoA 3.1.2
What's strange is I checked the graph editor in the original file with the animated camera and everything looks fine. As soon as I copy those keys onto a new camera that i create, it also becomes buggy.
Camera looks fine in the viewport, just doesn't want to cooperate when I try to render or preview IPR.
Anyone else run into this issue?