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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Large ocean techniques

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Message 1 of 4
blades12
1024 Views, 3 Replies

Large ocean techniques

I'm looking for some tips on rendering large ocean masses in Maya 2018, Arnold 5.

At the moment I'm using a large plane and Boss displacement, but having to hide the horizon with either depth or camera angles. How is it possible to make the ocean feel infinite? and any tips on combining boss displacement for movement with finer detail?

Any tips for rendering oceans in general would be welcome,

thanks!

762-ocean1.jpg

763-autodesk-maya-2017-3.jpg

3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: blades12

Rendering an Ocean with Displacement

Ocean Subdivision Example

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
lee_griggs
in reply to: blades12

This video may be of use.

https://www.youtube.com/watch?v=_JfnR9zqJbY&feature=youtu.be

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 4 of 4
darioOrtisi
in reply to: blades12

Hi. I don't understand whats pixel error mean? it's a value? Thanks


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