question

Matt Gase avatar image
Matt Gase asked

Bug with Toon Render/Clip_Geo

I noticed that when using a clip_geo object in combination with a toon shader the clipped area in fills in with black. I had others on different machines verify and was advised to share here. Using 3.2.0 on r23 and/or r21. Thanks!

When moving the object:

1.jpg


When releasing the object and letting Arnold resolve the scene:2.jpg

bug
1.jpg (75.0 KiB)
2.jpg (78.1 KiB)
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Lee Griggs avatar image
Lee Griggs answered

Have you tried disabling receive shadows for the clipping sphere?

1604579162264.png




1604579162264.png (48.6 KiB)
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Matt Gase avatar image
Matt Gase answered

Yup I have both of the receive/self shadows disabled. I had not opened this for a few days, just opened and now it is working perfectly??? I'll take it.

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