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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Solaris - depth of field

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Message 1 of 6
Anonymous
696 Views, 5 Replies

Solaris - depth of field

Supported yet? if not, is there an ETA / part of the current milestone?

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Message 2 of 6
julian.hodgson
in reply to: Anonymous

It's not supported yet but we'll look at this in ticket htoa#1595.

Message 3 of 6
Anonymous
in reply to: julian.hodgson

is it just that it's not exposed? is there some usd property that can be added to the camera or rendersettings that will pass the right info to the delegate, or does the delegate itself lack support?

Message 4 of 6
Stephen.Blair
in reply to: Anonymous

HtoA doesn't support the parameters in the camera LOP, and the render delegate doesn't know how to handle those parameters.



// Stephen Blair
// Arnold Renderer Support
Message 5 of 6
Anonymous
in reply to: Stephen.Blair

I see, so currently this is mostly a delegate issue, not htoa. the htoa side would be the user-facing parameters. I tested the same setup through maya's arnold delegate mtoh as well as USD View just out of curiosity and yes, would make sense why there's no DoF

Message 6 of 6
pal.mezei
in reply to: Anonymous

The pull request to support depth of field on hydra cameras was merged two days ago, and we have one to support Arnold specific camera parameters as well.

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