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Vlad Tofan avatar image
Vlad Tofan asked ·

Default specular weight 0.2

is there a reason why the new standard surface defaults specular weight at 0.2 ?

should i change it to 1 when working with megascans or substance painter textures ?

standard surface
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Lee Griggs avatar image
Lee Griggs answered ·

specular_weight should be 1. specular_roughness is 0.2. Are you using the latest plugin?

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Lee Griggs avatar image
Lee Griggs answered ·

We are aware of this issue. Thank you for the feedback.



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Thank you for the constant updates

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Vlad Tofan avatar image
Vlad Tofan answered ·

yes im using mtoa 4.1.0. but i was refering to standard surface (here the default specular weight is 0.2 ) not ai standard surface.

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