I'm currently working on some scenes that use Procedurals quite a lot, but I can't for the life of it figure out the correct way to set this whole thing up correctly.
The problem is - sometimes it works, and then all of the sudden C4DtoA can't find the *.ass files anymore. I already searched the forums and found a relevant topic ( https://answers.arnoldrenderer.com/questions/2775/strange-behaviour-on-ass-file-with-relative-path.html ) .
But as suggested there I already put all my *.ass files into the tex folder.
Might the problem be, that I use nested Procedurals?
Basically I have vegetation assets that I scatter in a very large scene, which causes C4D to slow down a lot, because it has problems with handling huge amounts of scattered objects. So I converted the scattered vegetation to an *.ass, which then should contain all scattered procedurals which are my actual vegetation assets.
So for example I have a 80MB "Grass Scattered" Procedural, which contains 150.000 scattered Grass Objects as Procedurals.
As this whole setup needs to work on a renderfarm and relative paths don't work as the other thread states I've put all my procedurals (both the Scattered Procedurals and the actual Asset Procedurals) in the tex folder.
Sadly though I still seem to do something wrong, because for some reason this setup works once, and then randomly seems to stop working, because the files can't be found anymore.
"C4DtoA | 00:00:56 7039MB ERROR| [ass] can't read in Vegetation_Carpinus_J.ass: No such file or directory".
Looking forward for any help - thanks in advance!