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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Support for Apple Silicon (M1) in C4DtoA?

32 REPLIES 32
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Message 1 of 33
Jadon_Barnes
6718 Views, 32 Replies

Support for Apple Silicon (M1) in C4DtoA?

Is there an ETA as to when Arnold will support Apple Silicon with Cinema 4D? Is it even being worked on?

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32 REPLIES 32
Message 2 of 33

There is no ETA.

Yes, we are looking into it.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 33
eric85T44
in reply to: Jadon_Barnes

I would like to know as well.

Message 4 of 33
Stephen.Blair
in reply to: eric85T44

Still the same answer. No ETA



// Stephen Blair
// Arnold Renderer Support
Message 5 of 33

yep, very much looking forward to seeing what happens here.

Message 6 of 33

I can render with Arnold in Houdini with my Macbook PRO M1 on the CPU trough Rosetta.

Message 7 of 33

@Dominik Dammelhart how's the performance?

Message 8 of 33

how's the performance?

Message 9 of 33

It‘s not bad at all. Good enough to see what you are doing in the project.

Message 10 of 33
delizade
in reply to: Jadon_Barnes

For 2 years (or 3?) we could not get reflection support for Shadow Matte surfaces with GPU. Recently we got “shadows” only. We can exclude/include lights since last month. So, I guess you should not wait for it for a long time.

Message 11 of 33

Is it possible for C4D through Rosetta too? Any experiences? thanks

Message 12 of 33
rico
in reply to: Jadon_Barnes

Some news here?

Message 13 of 33
eric85T44
in reply to: Jadon_Barnes

Yes. When will this arrive?

Message 14 of 33

There is no ETA for this.



// Stephen Blair
// Arnold Renderer Support
Message 15 of 33
blokdijkfx
in reply to: Jadon_Barnes

mmm bummer.. with the upcoming M1X, I hope it will be supported in the near future.
Maybe not using the GPU (yet), but at least not having to run Cinema4D in Rosetta mode will be a nice welcome.Looking forward to it.



Message 16 of 33
rico
in reply to: Jadon_Barnes

It's very sad, because Arnold is the best renderer on the market, in my opinion. But at the moment I'm testing Redshift. In the near future, all Apple computers will be upgraded to Apple Silicon. Then it would be too inconvenient to still use Rosetta and hope that Arnold will be developed further for the Mac. I haven't given up hope yet, but it doesn't seem to look good. No Metal-Suport and also no M1 support.

I think it would be important as an Apple user to get an honest answer. Will there still be support on M1 and Metal, or do we have to say goodbye to Arnold? I can't imagine that there is no roadmap from the developers that could be shared with us.

Message 17 of 33
peter.horvath6V6K3
in reply to: rico

We are working on M1 support, but no ETA yet, sorry.
Message 18 of 33
apna3LFW6
in reply to: Jadon_Barnes

Arnold 7 without native M1(X Pro or Max) support? I am a bit disappointed here. We also Use C4D for Motion Graphic's and together with Redshift this is amazing faster than our ADSK solutions. Arnold developer it would be kindly appreciated to give a roadmap for the M1 people please.

Message 19 of 33
Stephen.Blair
in reply to: apna3LFW6

As Peter wrote above, we are working on it. But we cannot give dates or an ETA, or make any roadmap disclosures.


// Stephen Blair
// Arnold Renderer Support
Message 20 of 33
rico
in reply to: Jadon_Barnes

I had hoped that version 7 would support the M1. The release notes no longer say that Rosetta would have to be used. But apparently that is still the case. Arnold is the best renderer I know in terms of render quality and workflow. Support for M1 seems to be in sight at some point. For Metal probably not. That's not such a good outlook for the future. How long has Apple Silicon been around now? ...

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