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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to specify which UDIMs to render through render selection to texture

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darren.hing
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How to specify which UDIMs to render through render selection to texture

Hi in the UDIMs field I'm not sure how I should specificy a specific udim or udims to bake to texture. I've tired "1001" and "U1V1" and they don't work. What am I missing?
Thanks!

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Stephen.Blair
in reply to: darren.hing

Like this:

0:1,1:2,9:2



// Stephen Blair
// Arnold Renderer Support

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