Hey guys I am finally getting more comfortable with Arnold and I did few renders of my character and they turned out pretty decent except that all of my UV seams are REALLY REALLY visible. Is there a node or a feature that can combat this ? I mean I can really see the cuts and seams and I would like to know if there is a way of fixing that, because even If I make new UV's they will still be visible.
Thank you
I even turned off QUADRATIC filter on all of my maps and set it to NONE cuz I heard this can help but it didn't.
Here's my network setup.
Thank you
Try enabling Color Management in the Preferences window.