I have multiple .ass sequences that i've output from Houdini
They've all been plugged into aiStandins in Maya and render successfully locally
If I turn off 'use file sequence' they render on the farm
As soon as I submit the scene to the farm via Deadline, with 'use file sequence' checked, it fails with the following :
Error: Could not find file 'V:\Jobs\test\Design\Production\test\Shots\s020\Renders\CG\fx\data\bg_wisp\v003\bg_wisp_v003.1007.ass'. (System.IO.FileNotFoundException)
2020-12-02 20:25:02: 0: STDOUT: Running PathMapping on "V:/Jobs/test/Design/Production/test/Shots/s020//Renders/CG/fx/data/burst_wisp/v003\burst_wisp_v003.1007.ass" and copying to "C:/Users/testuser/AppData/Local/Thinkbox/Deadline10/slave/test-farm-01/jobsData/5fc84be469f6033a20ce8874/thread0_tempTx8Rw0\aiStandIn_fx_burst_wispShape\burst_wisp_v003.1007.ass"
(1 of 4 similar lines)
I've tried adding the root 'data' path where all of the ass sequences live to the procedural search path
I've tried several means of submitting with the deadline submitter including :
- unchecking 'submit maya scene file'
- use local asset caching
What's going on here...