Community
Hi,
After cancelling a render, I'd like to _not_ run an imager. I thought it might be possible through an AiRenderGetStatus() query but the status seems to be AI_RENDER_STATUS_RENDERING regardless of the render being cancelled (when called from within the imager, at least).
I guess most of the time you'd want the imager to run after cancellation, so this makes sense. Is there a way to disable this somehow?
Thanks,
Zeno
Maybe it's nor related but I remember time ago I had to check manually for void samples after a rendering is aborted because I didn't find any standard way to know that from a custom driver.