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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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toonShading - how to get the camera's FOV?

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forrest.brent
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toonShading - how to get the camera's FOV?

In the same manner that aiStateFloat.variable.RI returns the distance from the render camera, how would I go about getting the FOV or focal length of the render camera?

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