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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Best way to create a scratched up texture

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Y.THOMAS5BST2
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Best way to create a scratched up texture

Hi guys, I'm working on a skateboard atm and i want to be able to mimic a scratched up texture, what would be the best way to achieve this? I'm aware of the ai mix shader and using curvature/noise but this gives off more of an old faded look where as i'm going for more of a scratched up look like this. Appreciate any ideas thanks 🙂


scratched-skateboard.jpg

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lee_griggs
in reply to: Y.THOMAS5BST2

You could try a layerRGBA.

Lee Griggs
Arnold rendering specialist
AUTODESK

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