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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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GPU Error after AA Sample change

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tim.borth2060
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GPU Error after AA Sample change

This error happens after every AA sample change.

System specs:

Core i5-8600k@5,1Ghz

48GB DDR4

ASUS TUF Z370 Plus Gaming

2x GTX 1060 6GB ASUS Dual (dual gpu crash fixed with the last update)

Studio Driver 460.89

WIN10 Pro 20H2 / 19042.685 (fresh install)

Maya 2020:4 / MToA 4.1.1.1 / Arnold Core 6.1.0.1

Error code is:

// Error: [gpu] an error happened during GPU context setup : Unknown error (Details: Function "_rtContextSetDevices" caught exception: Assertion failed: "entry->isBuffer && entry->resource.samplers.empty()", file: <internal>, line: 115) //

setAttr "defaultArnoldRenderOptions.AASamples" 3;

// Error: [gpu] Fatal GPU error occurred, please restart the host application //

If you need any other logs let me know. Help greatly appreciated!


EDIT: Im an idiot. This happens when you run out of VRAM. Take this as the question answered. Im going to keep this up for other people like me.

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