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Texture not showing up in render

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Message 1 of 3
dharambirkhalsa
1363 Views, 2 Replies

Texture not showing up in render

Hi,

I've exported texture maps from polypaint in Zbrush as .tif files to use as texture maps in Arnold.

In the attached image you can see Ive connected them correctly to the material and changed the tiling mode to UDIM so it recognizes all 4. On the screen I've also shown what the maps themselves look like, and the render view not showing the textures. The only other thing connected to the model right now is a displacement map which is working.

maya-xhfytkczox.png

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2 REPLIES 2
Message 2 of 3

Can you check a couple of things?

  • Disable Use Default Color in the file node, and then check the Arnold log for errors.
  • Test the texture on a plane with a default aiStandard Surface.


// Stephen Blair
// Arnold Renderer Support
Message 3 of 3

Thanks disabling the default color worked

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