I'm reading the filename from a 'User Data String' node and then connecting that to the image's texture filename string. It works fine, but the rules set in the Color Space drop down menu are ignored (and the ROP's Color Management tab as well ).
in the following render, the grid on the right is using the same image as the grid to the left, but setting filename using primitive variable (color space rules are the same on both materials).
Any idea on how to force it?
Houdini 18.5.408 / HtoA 18.104.22.168 / linux