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Rendering with Arnold in Maya using the MtoA plug-in.
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AO Light Filter for Max Arnold 6.2?

8 REPLIES 8
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Message 1 of 9
derek.mallard
345 Views, 8 Replies

AO Light Filter for Max Arnold 6.2?

Or is it too early?

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8 REPLIES 8
Message 2 of 9
madsd
in reply to: derek.mallard

Message 3 of 9
Anonymous
in reply to: madsd

Oh yes this work !

Message 4 of 9
Anonymous
in reply to: derek.mallard

The dll work for all DCC, thank you!

Message 5 of 9
madsd
in reply to: Anonymous

super! \:D/

Message 6 of 9
derek.mallard
in reply to: madsd

It says the .dll is still missing even though I have it in the right folder as my old light filter .dll. Even if I try to load it from the plugins menu, it says it's not supported.

Message 7 of 9
madsd
in reply to: derek.mallard

Make sure you download the latest Arnold. It wont work if you sit with a 6.1 version for example.

https://www.arnoldrenderer.com/arnold/download/

Message 8 of 9
derek.mallard
in reply to: madsd

Yeah I already had it installed. It may be where I'm putting the .dll.

I have it in C:\Program Files\Autodesk\3ds Max 2020\ApplicationPlugins where I have my old .dll


I took my old .dll out and replaced it with the new when I had the latest arnold installed.

Message 9 of 9
madsd
in reply to: derek.mallard

Put it in the hidden pr default. "ProgramData" folder, its not the one where max is, its where arnold is installed.
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