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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Coloured Edge Displacement

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Ben_Ho
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Coloured Edge Displacement

Hi there,

I need some help on displacement edge. I am uncertain how to use two texture on an object (circuit) as described by this tutorial: https://www.youtube.com/watch?v=EsFyiQ2Rvuk&feature=emb_title. As you can see, he went into the Alpha Channel of Material editor, turned off image Alpha. Then on the texture menu he'd selected Effects> Ambient Occlusion, ticked the invert direction and invert the knots on colour. The interpolation is set at none. Maximum ray length is at 1cm and contrast is 100%.

thepixelrocket-day-164.jpg

Source: thepixelrocket Day 164


If you could look through the tutorial and skip parts of the videos you will understand what I meant.


Thank you,


Ben


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peter.horvath6V6K3
in reply to: Ben_Ho

You can use a curvature shader to find the edges and connect it to a mix shader. Something like this:

curvature.png

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