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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Export all looks to MaterialX file

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Message 1 of 3
donat
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Export all looks to MaterialX file

Hi,


I have an Arnold aiStandin on which I have assigned different shaders and different looks. I can export all the looks/shaders at once using the small floppy disk icon found next to the look dropdown menu in the attribute editor of the standin.


What is the equivalent mel or pymel command for this ?


I have tested arnoldExportToMaterialX() but that does not export all looks, only the current one if I understand correctly


Regards


Using Mtoa 4.2.0 in Maya 2020.4


Donat Van Bellinghen





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Message 2 of 3
Stephen.Blair
in reply to: donat

There's no one equivalent command. You can look at scripts\mtoa\ui\ae\aiStandInTemplate.py to see how it is implemented.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
donat
in reply to: donat

Thanks Stephen

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