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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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I created a tree branch in Maya. I used MASH replication.

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Message 1 of 4
Filo1578
346 Views, 3 Replies

I created a tree branch in Maya. I used MASH replication.

I created a tree branch in Maya. I used MASH replication. Everything works, but when I transform the leaves into an instance (Switch mash geometry type) arnold does not show me the color of the leaves, the shape but not the color. Can someone help me thank you

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3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: Filo1578

Do you have a small repro scene that you can upload somewhere?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
Filo1578
in reply to: lee_griggs

schermata-2021-02-16-alle-125541-copia.jpgschermata-2021-02-16-alle-125610-copia.jpgyes thanks here are the jpg with the scene

schermata-2021-02-16-alle-125530-copia.jpg

Message 4 of 4
Filo1578
in reply to: Filo1578

Hi guys I solved the problem, it was simple I didn't have the mesh normals in reverse. It was enough for me to do a reverse direction on the leaf Thanks anyway


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