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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to use crypto_asset pass?

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Message 1 of 3
udit
712 Views, 2 Replies

How to use crypto_asset pass?

Hi,

I've been trying to use crypto_asset pass but haven't had any luck with it so far. I looked up some google pages where it says that it should do it automatically based on namespace, else I need to add a userdatastring. Can someone elaborate more on this?

Thank You

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Message 2 of 3
sergeyklesov
in reply to: udit

Hi,

Have the same question. I was trying to explore how crypto_asset works with namespaces, but gives the same result as crypto_object

Message 3 of 3
Stephen.Blair
in reply to: udit

You don't have the same question, because your question is about MtoA 4, not MtoA 3.

MtoA 4 changed the default separator to /

If you change it back to |, then you get the expected crypto_asset AOV.

Render Settings > System tab > Render Settings > Export Separator





// Stephen Blair
// Arnold Renderer Support

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