Hi!
I am not sure where you plug in the specular maps in Arnold. At the moment I have the specular map in the roughness tab. But it doesn't appear in the render. Any help on this would be great.
Thank you!
I am guessing that is a specular_weight map, but I could be wrong. The best thing is to try it with both and post the results here.
Hi!
I'm not sure if you got my last message.
Specular map exported from zbrush
Specular map applied.
Specular pushed up with no map,
Add a range shader as I suggested and that will give you more control over the look of the specular_roughness.