question

ingmar wittmann avatar image
ingmar wittmann asked

Tiling in Cutout channel has no effect

Turned off tiling in the cutout channel, but it is still visible in rendering.
Is it me or is it a bug?

1613555020919.png

alpha for geometry
1613555020919.png (449.9 KiB)
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

ingmar wittmann avatar image
ingmar wittmann answered

Ok, i tested the same material with ART Render and it just works fine.
What is the problem with Arnold?

10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Stephen Blair avatar image
Stephen Blair answered

As far as I can see in the code, MAXtoA is not sending the tile settings to Arnold.

If you use the Arnold Image map, you'll get the tiling in the render (but not in the viewport).

10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

ingmar wittmann avatar image
ingmar wittmann answered

Ok the Arnold Image is working THX! But the lack of compatibility is annoying.

1 comment
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

You use the OSL bitmap node to make it universal and working with all engines in the application that works with OSL.
The map shows in the viewport in both standard and HQ mode, note that HQ mode is prefered due to increased performance when working with OSL, things runs procedurally real time, and wont be baked down to actual maps.

0 Likes 0 ·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.