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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Crosshatching in maya 2020

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Message 1 of 3
Amit_Karny_עמית_קרני
220 Views, 2 Replies

Crosshatching in maya 2020

Hi there!

I have a little troublel with practicing that tutorial

https://www.youtube.com/watch?v=h1ue5qJAjXI&feature=emb_logo


tried to make a crosshatching sketchy look alike as explaind but unfortantly got that one.

Where were i go wrong?

1613745858313.png


I'd like to get the whole room as the frouits or like these
https://www.youtube.com/watch?v=7ZJaSgxUQeM
https://youtu.be/7F8BJrAk_1Q?t=27 LIKE THE BALL<<<<

1613748508178.pngor like this.

I'd like the room to be sketchy by equal but with shadows like inside the palm. or maybe like that

one

1613748695761.pngHope that I explained myself as well Thanks in adavnce.

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Message 2 of 3

It works fine for me using the settings from the video. Share your scene if that doesn't work.

1613989492631.png

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3

Here's one the files for example why not all the element are sketched? and what value should i put if im my camera filmig a top shot.

here is the file

https://easyupload.io/j1jub6



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