I have a problem and i can´t solve it which becomes really frustrating at the moment...
I want to apply a picture on an object using a alpha map. there is already a main texture on the object and i want to place the tetxture over it. i do a polygon selection for the area and aplly the texture on it and use another textue in the alpha channel of the object.
the alpha does not work and the poly selection is always white somehow (even without a texture on it). changed the sequence of the poly selections but it won´t help. used the alpha map in the cut out oppacity channel in the object and unchecked the opaye option but i keeps looking odd...is there a prooper workflow way to do this because i am running out of ideas....thank you!