question

Markus Ng avatar image
Markus Ng asked

We're having rendering artifacts with a shader that uses projection when motion blur is enabled

I'll include a file.

At frame 66, the projection become occluded.

A fix would be to increase the number of motion steps, but I think this is just getting around a precision problem, and not really solving the problem with the shader.


This is with MtoA 4.2.1.1


Here's the file: https://www.dropbox.com/s/zqe342rbe061bgu/projected_shader_motion_blur_frame66.zip?dl=0


markus.ng@boatrocker.com


Thanks



motion blur
10 |600

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

0 Answers

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.