Markus Ng avatar image
Markus Ng asked

We're having rendering artifacts with a shader that uses projection when motion blur is enabled

I'll include a file.

At frame 66, the projection become occluded.

A fix would be to increase the number of motion steps, but I think this is just getting around a precision problem, and not really solving the problem with the shader.

This is with MtoA

Here's the file:


motion blur
10 |600

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