I face an issue when exporting a project to an ass file sequence from C4D.
Following the doc here: Scene Export - Arnold for Cinema 4D User Guide - Arnold Renderer
I am using this code to export a custom range of animation to the disk:
import c4d ARNOLD_SCENE_EXPORT = 1029993 def main(): options = c4d.BaseContainer() options.SetFilename(0, "C:\\Users\\xxxx\\texturedplane.ass") options.SetInt32(6, 10) options.SetInt32(7, 20) doc.GetSettingsInstance(c4d.DOCUMENTSETTINGS_DOCUMENT).SetContainer(ARNOLD_SCENE_EXPORT, options) c4d.CallCommand(ARNOLD_SCENE_EXPORT) if __name__=='__main__': main()
When running this, the first frame is written out correctly but then the CallCommand freezes and so does the whole c4d UI.
This only happens using Arnold 6 when there is an external file (texture or hdri) in the scene.
If the scene has no external file, I can output a whole sequence correctly.
I can also export correctly (with and without external files) when using Arnold 5.4
So working in cinema4d R20.059 with c4dtoa-2.6.2
Not working in cinema4d R20.059 with c4dtoa-22.214.171.124
Not working in cinema4d R20.059 with c4dtoa-126.96.36.199
Has anyone seen this already?
Is there a build of Arnold 5.3 or 5.4 versions for Cinema4D R22 ?
Thanks for any help,