question

Thales Simonato avatar image
Thales Simonato asked ·

Render Selection to Texture | Crashing

Hi guys,

I hope you all doing well.


I am trying to bake a texture + shading into a map using the "Render Selection to Texture", and maya is crashing. I am using a simple scene with one light, a sphere and a floor, it goes until ~5% and then it crashes.

I am using:

MtoA 4.2.1.1 / Arnold Core 6.2.0.1

Maya 2020.2

Windows 10


Have someone had this problem before? Am I missing something?

I am attaching a few screenshots of the process and the result.

Thank you in advanced


01.png


02.png


03.png


04.png

texturecrashingrendertotexturebake
01.png (279.3 KiB)
02.png (336.7 KiB)
03.png (280.9 KiB)
04.png (263.3 KiB)
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Lee Griggs avatar image
Lee Griggs answered ·

What does the log file say when it crashes? Can you upload the scene somewhere for us to test?

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Thales de Oliveira avatar image
Thales de Oliveira answered ·

Hello,

any update on that?
Thank you all

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Thales Simonato avatar image
Thales Simonato answered ·

Hey Lee Griggs, thank you for your prompty response.

Here it is the log.


Thank you so much


00:00:00  1883MB         | log started Wed Mar 17 12:03:15 2021
00:00:00  1883MB         | Arnold 6.2.0.1 [903992ac] windows clang-10.0.1 oiio-2.2.1 osl-1.11.6 vdb-7.1.1 clm-2.0.0.235 rlm-12.4.2 optix-6.6.0 2021/02/09 10:40:42
00:00:00  1883MB         | host application: MtoA 4.2.1.1 525e4b17 (master) Maya 2020
00:00:00  1883MB         | running on WP3-09, pid=8160
00:00:00  1883MB         |  1 x Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz (8 cores, 16 logical) with 65255MB
00:00:00  1883MB         |  NVIDIA driver version 451.77 (Optix 60600)
00:00:00  1883MB         |  GPU 0: GeForce GTX 1080 Ti @ 1582MHz (compute 6.1) with 11264MB (9712MB available) (NVLink:0)
00:00:00  1883MB         |  Windows 10 (version 10.0, build 17134)
00:00:00  1883MB         |  soft limit for open files is set at 2048
00:00:00  1883MB         |  
00:00:00  1883MB         | loading plugin: C:/Program Files/Autodesk/Bifrost/Maya2020/2.0.5.1/bifrost/arnold-6.0.0.0/arnold_bifrost.dll ...
00:00:00  1883MB WARNING |  arnold_bifrost.dll was compiled against non-compatible Arnold 6.0.0.0
00:00:00  1883MB         | no plugins loaded
00:00:00  1883MB         | [metadata] loading metadata file: C:/Program Files/Autodesk/Arnold/maya2020/plug-ins/mtoa.mtd
00:00:00  1884MB         | 
00:00:00  1889MB         | [color_manager] no color manager is active
00:00:00  1889MB         | [color_manager] rendering color space is "linear" with declared chromaticities:
00:00:00  1889MB         |                 r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)
00:00:00  1909MB         |  
00:00:00  1909MB         | there are 1 light and 3 objects:
00:00:00  1909MB         |       1 persp_camera
00:00:00  1909MB         |       1 quad_light
00:00:00  1909MB         |       1 noise
00:00:00  1909MB         |       1 utility
00:00:00  1909MB         |       1 lambert
00:00:00  1909MB         |       1 standard_surface
00:00:00  1909MB         |       2 driver_exr
00:00:00  1909MB         |       1 box_filter
00:00:00  1909MB         |       2 gaussian_filter
00:00:00  1909MB         |       2 polymesh
00:00:00  1909MB         |       1 list_aggregate
00:00:00  1909MB         |       1 color_manager_syncolor
00:00:00  1909MB         |       1 renderview_display
00:00:00  1909MB         |       1 progress_driver
00:00:00  1909MB         |  
00:00:00  1909MB         | rendering image at 512 x 512, 3 AA samples
00:00:00  1909MB         |   AA samples max    <disabled>
00:00:00  1909MB         |   AA sample clamp   <disabled>
00:00:00  1909MB         |   diffuse           samples  2 / depth  1
00:00:00  1909MB         |   specular          samples  2 / depth  1
00:00:00  1909MB         |   transmission      samples  2 / depth  8
00:00:00  1909MB         |   volume indirect   <disabled by depth>
00:00:00  1909MB         |   total                          depth 10
00:00:00  1909MB         |   bssrdf            samples  2
00:00:00  1909MB         |   transparency      depth 10
00:00:00  1909MB         | initializing 18 nodes ...
00:00:00  1910MB         |  creating root object list ...
00:00:00  1910MB         | node initialization done in 0:00.00 (multithreaded)
00:00:00  1910MB         | updating 19 nodes ...
00:00:00  1910MB         |  /light/lightShape: quad_light using 1 sample, 2 volume samples
00:00:00  1921MB         |  [color_manager_syncolor] synColor version 2018.0.80
00:00:00  1921MB         |  [color_manager_syncolor] native catolog directory: C:/Program Files/Autodesk/Maya2020/synColor
00:00:00  1921MB         |  [color_manager_syncolor] optional custom catalog directory: C:/Users/thales/Documents/maya/synColor/Shared/
00:00:00  1921MB         |  scene bounds: (-48.0572357 -0.412782192 -48.0572357) -> (48.0572357 14.3399448 48.0572357)
00:00:00  1921MB         | node update done in 0:00.17 (multithreaded)
00:00:00  1921MB         | [color_manager] no color manager is active
00:00:00  1921MB         | [color_manager] rendering color space is "linear" with declared chromaticities:
00:00:00  1921MB         |                 r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)
00:00:00  1921MB         |  
00:00:00  1921MB         | rendering image at 512 x 512, 3 AA samples
00:00:00  1921MB         |   AA samples max    <disabled>
00:00:00  1921MB         |   AA sample clamp   <disabled>
00:00:00  1921MB         |   diffuse           samples  2 / depth  1
00:00:00  1921MB         |   specular          samples  2 / depth  1
00:00:00  1921MB         |   transmission      samples  2 / depth  8
00:00:00  1921MB         |   volume indirect   <disabled by depth>
00:00:00  1921MB         |   total                          depth 10
00:00:00  1921MB         |   bssrdf            samples  2
00:00:00  1921MB         |   transparency      depth 10
00:00:00  1921MB         | initializing 20 nodes ...
00:00:00  1921MB         |  creating root object list ...
00:00:00  1921MB         | node initialization done in 0:00.00 (multithreaded)
00:00:00  1921MB         | updating 20 nodes ...
00:00:00  1921MB         |  scene bounds: (-48.0572357 -0.412782192 -48.0572357) -> (48.0572357 14.3399448 48.0572357)
00:00:00  1921MB         | node update done in 0:00.00 (multithreaded)
00:00:00  1921MB         | [aov] parsing 2 output statements ...
00:00:00  1921MB         | [aov] registered driver: "defaultArnoldDriver/cameraMapperOutput" (driver_exr)
00:00:00  1921MB         | [aov]  * "RGBA" of type RGBA filtered by "defaultArnoldFilter/cameraMapperFilter" (gaussian_filter)
00:00:00  1921MB         | [aov] registered driver: "progress_display" (progress_driver)
00:00:00  1921MB         | [aov]  * "Z" of type FLOAT filtered by "progress_driver_filter" (box_filter)
00:00:00  1921MB         | [aov] done preparing 3 AOVs for 2 outputs to 2 drivers (0 deep AOVs)
00:00:00  1928MB         | starting 16 bucket workers of size 64x64 ...
00:00:00  1946MB         |  [accel] list_aggregate bvh4 done - 0:00.00 (wall time) - 2 prims, 1 key
00:00:00  1946MB         |  [accel] polymesh bvh4 done - 0:00.00 (wall time) - 400 prims, 1 key
00:00:00  1946MB         |  [accel] polymesh bvh4 done - 0:00.00 (wall time) - 100 prims, 1 key
00:00:01  1947MB         |    0% done - 1370 rays/pixel
00:00:01  1947MB         |    5% done - 20 rays/pixel
00:00:01  1948MB         |   10% done - 42 rays/pixel
00:00:01  1970MB         |   15% done - 261 rays/pixel
00:00:01  1972MB         |   20% done - 43 rays/pixel
00:00:01  1974MB         |   25% done - 23 rays/pixel
00:00:01  1978MB         |   30% done - 46 rays/pixel
00:00:06  2281MB ERROR   |  signal caught: error C0000005 -- access violation
00:00:09  1983MB         |   
00:00:09  1983MB         |  releasing resources

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