I hope you all doing well.
I am trying to bake a texture + shading into a map using the "Render Selection to Texture", and maya is crashing. I am using a simple scene with one light, a sphere and a floor, it goes until ~5% and then it crashes.
I am using:
MtoA 220.127.116.11 / Arnold Core 18.104.22.168
Have someone had this problem before? Am I missing something?
I am attaching a few screenshots of the process and the result.
Thank you in advanced