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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Light Group AOV as a Mask

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dhanad
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Light Group AOV as a Mask

I am trying to figure out how to render out a black and white pass (mask) of the light group AOV I have in my render settings. Is it possible to spit out just an alpha or a mask from the light group?

Thanks.

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Stephen.Blair
in reply to: dhanad

Sorry, I don't see a way to do it.
You want a mask of the light contribution, right?



// Stephen Blair
// Arnold Renderer Support

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