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Hi, I've seen several references to enabling caustics in Maya with Arnold but after exploring every render settings and every inch of the surface shader in Max, I can't see any options what-so-ever relating to caustics.
Is this just not a feature in Max yet or have I missed something obvious?
Hi Andrew,
It is possible - just as a result of the path tracing. Here is the Arnold for Max page. Not sure it can be enhanced or fakes. You have to use the emissive shader. https://docs.arnoldrenderer.com/display/A5AF3DSUG/Refractive+Caustics+using+an+Emissive+Shader
Oh I found this, but haven't tried it. https://docs.arnoldrenderer.com/display/A5AF3DSUG/Fake+Caustic+Effect