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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Gpu cache and arnold tab crashes Maya 2022

3 REPLIES 3
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Message 1 of 4
Anonymous
626 Views, 3 Replies

Gpu cache and arnold tab crashes Maya 2022

Hi everyone,

there is a new crashing issue in M2022. Every time when I load a simple .abc as GPU cache and try to expand Arnold section in attribute editor, Maya instantly crashes. In this case using operators and other Arnold stuff with gpu caches is impossible.

Previous versions of maya/arnold worked fine.

Is there any way of fixing this?

Thanks.


crash.png

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3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: Anonymous

Can confirm. Thank you for the feeback.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
sebastien.blaineau.ortegaHRM3U
in reply to: Anonymous

Hi Petar, thanks a lot for reporting this. We've found a fix that we're planning to include in a following release.

Thanks again !

Message 4 of 4

Hi ! I saw this post, and i have the same issue. I am working on maya 2022 and i have MtoA 4.2.1 and arnold Core 6.2.0.1

Do you know if there is a version patched of maya 2022 where this issues is fixed ?  🙂 

 

thanks !

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