Because I don't have time to do benchmarks, we have to put .tx files at the same folder of original bitmaps to work or any other folder as long as it is added as custom path in max?
Using MAXtoA
Thanks.
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
The tx file should be in the same folder as the original texture file.
Ok thanks Stephen, @Ciro Cardoso also confirmed that before, just I wanted to post it here also.
Better safe than sorry.
😄 I am just a poor padawan. But I do the same, always double check.
You are a Master with Big M just as all the rest of the devs and
artists here. Without you, we would stay in neanderthal's era... 😉
Is just that I didnt clarify why is happening this.
I mean why they have to be in the same folder?
Anyway as you told me, after the renderings are over,
I just delete them and that's ok for me...