Hi there,
Sorry if this has been covered.
But I'm struggling to get the Toon Shader to show up in the specular of another object like this:
In the documentation it states; The toon shader is visible in specular reflections (up to 3 bounces), transmission, and also works with displacement (ear uses geometric_normal, angle_threshold: 3).
So I don't know what it is I'm doing wrong. Could someone else help please because when I try it, it doesn't work.
Thanks
Is the toon shader applied to both objects?
Right, you have to put a toon shader on your ground plane, and increase the specular contribution.
Oh of course! Sorry that makes so much sense.
Sorry for wasting your time, I knew it was something simple that I was doing wrong and it was doing my head in.