I have attached a file if anyone can test it and
find an alternative solution to this problem:
I assign a background image (as environment map and
viewport background map) with of course the same
aspect ratio in render setup.
I create a free camera and then I initiate perspective match
from helpers tab.
I setup vanishing lines, so I can see on my viewport my model
inserted correctly over my photo.
As you see for ex scanline renderer, renders it correctly, but arnold
has a different opinion...
Anyone can give a solution to this, or an alternative way
to do it?
Thanks always.
Solved! Go to Solution.
Solved by michiel.van.gasse. Go to Solution.
I think it has to do with the fact that the camera was scaled.
If I reset the scaling, it renders the same as the viewport.
Hi, I hace the same problem, the render appears way up that it should be.
I try applying a "reset x form" to the camera but the problem persist
and also tried reseting the scale by clicking with the rigtht buttom, but that screws the position of the camera..
Can you share How can I reset the scaling so it renders correctly? I havent found a way.
Thanks a lot.
Select camera and go to->select and uniform scale
Put value 1 in offset screen and press enter.
Repeat entering 1 (follwing by enter) till all x,y,z are zero.
Try to render, it should be ok...