Community
Arnold for Houdini Forum
Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Motion blur on USD Point Instancer

4 REPLIES 4
SOLVED
Reply
Message 1 of 5
Anonymous
750 Views, 4 Replies

Motion blur on USD Point Instancer

Arnold 6.2.1.0

H18.5.532

Motion blur for the Point Instancer: The render delegate now calculates motion blur when using the point instancer.

But does it mean it wont necessary work on changing point count on that Instancer?

1619556979113.png

Points are emitted on the screen left, translate right, then die at the screen right.

Attached hip and mov

pointMB.zipmb_2.zip

Tags (2)
Labels (2)
4 REPLIES 4
Message 2 of 5
Anonymous
in reply to: Anonymous

seems like its not Arnold issue. Karma does the same. Must be Solaris/USD related.

Message 3 of 5
andreskluge
in reply to: Anonymous

it should work in Karma, as long as you tell it to use the velocity motion blur (by adding the render geometry settings and enableing the velocity motion blur). unfortunately arnold does not have a similar option, so my guess is that velocity motion blur is not supported?

Message 4 of 5
Anonymous
in reply to: andreskluge

You are right, Karma gets it right once added Render Geo Settings.

What about you Arnold?

Message 5 of 5
pal.mezei
in reply to: Anonymous

Hi!

This is something under development (some of the initial bits: https://github.com/sirpalee/arnold-usd/commit/e183b9d2d3489f4b352c0679841a56e3794a1a65). While the velocity/acceleration-based blur is trivial, the tricky parts are to access all the information from Hydra (like shutter times or fps). This is something we are still figuring out.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report