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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Can you extract camera information from Arnold procedural

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zachary.mineo
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Can you extract camera information from Arnold procedural

Is it possible to extract or access a camera within a procedural in Cinema 4d?


I briefly tried entering the matrix values into cinema but that didn't seem to work.


I also tried looking in the ipr camera drop down to see if it was possibly being read in there, but no luck.


I was surprised that I didn't see the camera object in the Arnold Procedural nodes hierarchy too.


For now were just going to use FBX for the camera export.

persp_camera
{
 name /obj/print_ad_camera_far
 matrix
 0.946077704 0 -0.3239398 0
 0.0338609293 0.994521916 0.098892048 0
 0.322165221 -0.104528464 0.940894961 0
 116.624878 7.4621768 346.957733 1
 near_clip 2.25401497
 far_clip 155185.141
 rolling_shutter_duration 0.00092592591
 motion_end 0
 fov 41.0633926
 focus_distance 305.306274
 aperture_size 0.150000006
 aperture_blades 5
}


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Message 2 of 2

Arnold loads shapes, shaders, and lights from an ASS file. Another node type, like cameras, is ignored.

So while that persp_camera is in the ass file, it is never loaded into the scene that you render in CINEMA 4D.



// Stephen Blair
// Arnold Renderer Support

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