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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Anybody have a way to paint weight displacement?

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tig4
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Anybody have a way to paint weight displacement?

At the base of the tree, a certain value looks good

screenshot-2021-04-27-042335.jpg

but at the smaller branches, it's obviously too much 🙂

screenshot-2021-04-28-134847.jpg

Has anyone got a good solution for painting these weights interactively in Maya?

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lee_griggs
in reply to: tig4

Are they separate objects? If not you could layer the displacement with a ramp or Object Position (n) masks or just paint the displacement map using ColorSets in Maya.

Lee Griggs
Arnold rendering specialist
AUTODESK

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